![]() Farm it out to a desperate freelancer, half a page, they'll probably give it 58%, done. I wasn't aware there'd been a similar but more rudimentary Gameboy title, Jurassic Park: Park Builder, a few years previous, but I don't imagine that wouldn't have swayed my presumptive mind. ![]() A Jurassic Park tycoon game? Gotta be awful. At that time, its two core attributes were things to be scorned: Jurassic Park 3, two years previous, didn't lend much dignity to the movie series, and if I threw a rock in the air I'd hit at least five cheap, lousy tycoon games that we couldn't/wouldn't find the space to review. Operation Genesis flickered somewhere in my peripheral vision back when I was reviews editor on a magazine. After all, I can remember desperately wanting to shoot digital dinosaurs around the time of the films too. Hindsight is 20/20, of course, so it's far too easy to slam all those developers for not stumbling across the total sense that a tycoon game made for the license. ![]() They had their moments, but they were so staggeringly ignorant of what the Jurassic Park concept really was. ![]() Most attempts at bringing Spielberg's dino fantasy into interactivity concentrated on the action: the running, the jumping, the shooting and even on the being-a-Velociraptor thing. It's just a brilliant, brilliant idea for a game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |